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Mage the ascension vampire combat styles3/19/2023 If you want to undo permanent spells or spells with long* duration, you need sphere knowledge and Prime 1+.You can defend yourself against magic attacks of which you don't have the necessary sphere knowledge using Prime by raising the effect difficulty for enemies and strengthening/stabilizing the quintessence of the reality.Lightning Strike (as a Prime Magic Attack) does supernatural damage/damage to the pattern.With Prime 1 you can sense whether Quintessence has been tampered with by other mages. directly from a node or other power source You need Prime 3+ to directly use Quintessence that is not stored in your pattern, i.e.You need Prime 2+ to store more Quintessence than your Avatar rating.Quintessence is invisible to Mages with Prime 1 or less. Since my group is more of a mystery/detective style group with limited combat exposure (by design, or rather by player choice, as my group tends to avoid unnecessary risks especially with non-coincidential magic). But how much the value will be to you is a different matter and very much depends on your tables playstyle. Generally, from what I remember, Prime is not a sphere you'd usually focus on, but is a necessary supplement to other spheres so they can reach their full potential. PS: Yes Revolvers do indeed have clips in MTA My team has Time3/Corre3, Mind2/Prime1/Life3, Mind3/Forces3. I have access to a Sanctum, Resources 5 and a Mansion which is built over our Node (also contains the Sanctum).
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